About Plendarixar

Guides built like a tech tree, not a pile of tutorials

Plendarixar started as a set of internal reference documents our own team kept rewriting on every project. We eventually turned them into a proper catalog.

What we do

We write structured PDF guides covering the full game development pipeline — from your very first prototype through level design, systems, AI, UI, animation, multiplayer, optimization, and finally launch.

Each guide is scoped to a single stage of production so it stays focused and genuinely finishable, and each one links forward to the guide that logically follows it.

Illustration representing the Cryst Pathway guide on multiplayer and networking
Illustration representing the Elevate Pathway guide on optimization

How we write

Every module is drafted from a project we've actually shipped or supported, then cut down to what's reusable and stripped of anything padded or generic.

We describe each guide plainly: what it covers, who it's for, and what it deliberately leaves out. We don't promise income, guaranteed results, or overnight mastery — just a clear, specific account of the content.

Curious what's inside?

See how the ten guides connect to each other on the curriculum page.

View the curriculum